Popular C# Programming Tips
Use PostSharp to make methods selectively unreliable for testing
Alistair Young
·
0 responses
·
testing, c#, postsharp
Simple Reflection via String input C#
Ion D. Filho
·
0 responses
·
.net, csharp, reflection, c#
How to delete a project in Team Foundation Service (tfs.visualstudio.com)
Mike Olsen
·
0 responses
·
tfs, c#, team foundation service
C# convert IPv4 address to INET_ATON
Jason Yost
·
0 responses
·
c#, ipv4
Paramaterless delegates!
Tom Theisen
·
1 response
·
delegates, c#
Search for a Gameobject by name, inside a Transform hierarchy
Bruno Mikoski
·
0 responses
·
unity, extension, c#, unity3d
Simple background image printing
Ion D. Filho
·
0 responses
·
css, .net, csharp, js
Compile and run small blocks of C# directly from the command-line
travis
·
0 responses
·
shell, csharp, batch, c#
Extension Methods C#
Rafael Kiyohiro Une
·
0 responses
·
.net, csharp, c#
A plugin framework using Ninject and Roslyn
Robert Anderson
·
0 responses
·
.net, dotnet, ninject, c#
Windows Phone - Web client request doesn't get executed
Nikola Sivkov
·
0 responses
·
.net, windows phone, c#
The road map to develop indie games
Pablo Vicente
·
1 response
·
development, tutorial, unity, 3d
Checking if a String is Null or Empty in .NET (C#)
Tyler Fowler
·
1 response
·
.net, string, c#
Manual Dependency Injection
Pedro Tavares
·
2 responses
·
dependency injection, c#
KaraokeList2: Indexa tus karaoke y arma la fiesta
Miguel Jimenez
·
0 responses
·
opensource, c#, karaoke
VS 2010 Regex for converting C++ defines to C# constants
Toni Petrina
·
0 responses
·
visual studio 2010, c, c#
Use of 'internal' in C# for Unit Testing
Evin Grano
·
1 response
·
c#, internal, reserved word
Debuggex: A visual regex debugger
Carlos Nasillo
·
0 responses
·
python, regex, tools, debugger
Singleton Pattern for Unity3D
Leonardo Lopes
·
0 responses
·
singleton, c#, unity3d
Change Series.View.Color
小叮噹文青
·
0 responses
·
ui, c#, devexpress, xtracharts
Compose bytes to UTF-8 string
小叮噹文青
·
0 responses
·
c#, bitwise operation
Delegate Example
Bruno Mikoski
·
0 responses
·
unity, c#, delegate, unity3d