Build app in turbulenz
To compile an app on Turbulenz game engine do the following
open your environment executing 'source bin/activate' on terminal at /Turbulenz/SDK/version/env
Now go to your app folder and try
- makehtml --mode plugin-debug -t . main.js -o output.debug.html
If you want to use it for deploy do
- maketzjs --mode plugin -t . -o app.tzjs main.js
- makehtml --mode plugin -t . -o app.release.html --code app.tzjs main.js
Plugin is one of the modes, you can use Canvas also.
To test it localy after you built it run ./start_local.sh on terminal from Turbulenz/SDK/version folder
This is just a summary from what their documentation exposes, it is also a way of remembering myself and others how to do it.
Written by Vitor Navarro
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