Last Updated: February 25, 2016
· ferbass

Cocoa Pods

The best way to manage dependencies in your iOS and Mac projects is using CocoaPods.
CocoaPods is a Ruby gem and work like Bundler simple and functional

First step do you need install CocoaPods as a rubygem

$ gem install cocoapods

It's simple, do you only need create a file named Podfile in your project root path like

$ vim Podfile

and add platform info and dependencies in your Podfile

platform :iOS

pod 'DCKeyValueObjectMapping'
pod 'AFNetworking'

Save & exit, then run pod install command in terminal

$ pod install

Most important, CocoaPods is generated a new xcworkspace file with you project name like, MyProject.xcworkspace, now do you need to use this file to open your project on Xcode.

Can your run

$ open MyProject.xcworkspace


4 Responses
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Cocoapods are indeed the best way to use any third party code with Xcode

over 1 year ago ·

From the Cocoapods site (and from own experience), try to use versions for the dependencies:

pod 'Objection', '0.9'

'Later on in the project you may want to freeze to a specific version of a Pod, in which case you can specify that version number.'

'Besides no version, or a specific one, it is also possible to use operators:'

> 0.1 Any version higher than 0.1
>= 0.1 Version 0.1 and any higher version
< 0.1 Any version lower than 0.1
<= 0.1 Version 0.1 and any lower version
~> 0.1.2 Version 0.1.2 and the versions up to 0.2, not including 0.2
over 1 year ago ·

Good Jaiversin, thank you
Other way to prevent a incompatibility version is set a min target version for dependency

platform :ios, '5.0'

in platform declaration the '5.0' tell to cocoapods to set a min target iOS 5 to using dependence

using this way you prevent your dependency to update to a incompatibility target version

over 1 year ago ·

"Best" is a subjective term. CocoaPods is "a" way to managed dependencies, but it's not the only way

over 1 year ago ·