Last Updated: February 25, 2016
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856
· peterpay

QaFighter

We are building an Street Fighter Simulation for our QA - TDD Process

1.- on commit new game is started between
2.- on every milestone element completed (punch of developer)
3.- on every new bug found combo equivalent (punch of qa)
4.- on every reopened bug ( kick of qa )

We are building this onto a opensource project in

https://github.com/peterpay/qafighter