Last Updated: February 25, 2016
· prismalstudio

GetRandomGame - SDL & OpenGL Tile Engine / game in C++

See a video of the game project
<iframe width="560" height="315" src="" frameborder="0" allowfullscreen></iframe>

<li>See the <a href="" title="Prismal Studio website">Prismal Studio website</a></li>
<li>See the <a href="" title="GetRandomGame google code and project hosting page">GetRandomGame</a> google code page</li>

GetRandomGame (GRG) is an engine and a Tile-based, dynamic world, RPG game on top of it. The game is a personal project that I do on my free time since late 2011 while studying Computer Science (programming degree) at UQAC (Université du Québec à Chicoutimi).

Here's a mock-up that is...

...done using the Lost Garden free graphics tilset.
Lost Garden free graphics tileset zelda style

Where it is right now (see video for more).

A 513 by 513 map generated by the game.

And just for you to see the data used to create the map

Be sure to take a look at the website for more info.

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That looks great. I like procedurally generated terrain.

over 1 year ago ·